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How Much Data Does League of Legends Use?

Last Updated Jan 25, 2022
gaming setup

Are you a big fan of the League of Legends video game? Do you derive great pleasure in the League of Legends game? Are you having concerns about the amount of data it consumes per game? If you play this game with your mobile hotspot, your concerns may be even more valid.

League of Legend game lovers often says that the data consumption ranges between 15MB and 100MB every 30 to 40 minutes. This range is highly dependent on the number of players and the time spent playing the game.

Many factors contribute to the data usage when playing the League of Legends game. Keep reading to know these factors extensively and what they involve.

Factors Determine League of Legends Data Consumption

Various factors can determine the total quantity of data consumed by one player; this routine patching process should not take too long, based on variables that have been streamlined into the following.

Installation and Patching Process

The installation process is pretty straightforward if you can follow the steps below carefully. To set up:

  • The League of Legends client installer has to be downloaded.
  • Next, you will launch the installer and follow through with the direct instructions in the setup wizard. The wizard will install the basic patcher in League of Legends.
  • When you launch League of Legends, the patcher will finish the game client installation.
  • Once the launch icon is clicked, the game client will automatically open and continue to download the rest of the contents for the game.

After this process is completed, you will be able to log in and begin the game. On average, the installation files should use nothing more than 100MB. The download process of the main game content is approximately 8GB on the first launch.

Patching Process

A patch in League of Legends, also known as a new client version, refers to modifications to the game files. Categorically patching means that there is an upgrade for a character in the game. A new patch contains one or more of the following:

  • New game content
  • Power balance changes
  • Unintended behavior in the game.
  • Configuration changes

The patching upgrade process may take an average of 65MB to 125MB per pre-game client.

Installing a New Patcher

You do not have to re-download or re-launch the video game afresh to start using a new patcher. The old patcher will patch the new upgrade in, little by little. Once enabled, it automatically moves all your existing game files to a new place where the new patcher can locate them.

This routine patching process should not take too long, depending on the PC’s speed and how much of your processor is being used. This stage is also dependent on the size of each patch, as each patch comes in different sizes. Routine patch download will use data between 75MB and 100MB.

Non-Game Play Traffic in League of Legends

The online game has attractive features like customizing your champions, inputting a chat menu, creating a lobby, etc. These features are added to the game such that even if you are not playing the game at that moment, there is still an amount of data consumption taking place as you browse through the game. Generally, this process could take an average of 60MB per hour.

Game Traffic in League of Legends

Monitoring your data usage while playing the League of Legends game online is very important, especially if you are using a mobile data hotspot to play. This will help you know the exact amount of data being consumed per game.

Each player will use 17MB approximately, i.e., 14MB in downloads and 3MB in uploads. Playing with other players online will use roughly about 40MB to 100MB per hour. Some other essential points that most likely consume a large amount of data are the visual setting of the game and voice chat. 

Also, before using the mobile data to play the game, ensure that all window and MAC updates are stopped. If these are not checked before connecting your hotspot, your mobile data may rapidly be consumed.

Stability and Latency

Stability refers to a stable and consistent network connection. There will be no game-breaking encounters or disconnection. If the network is steady, it will help create more speed, and this will help the game move smoothly. A stable connection will help save data consumption.

Latency is significant in playing online games. It speaks about the lag in internet connection when playing with other players. To have an enjoyable online multiplayer experience, the rate of latency should be on the low side.

It is measured in milliseconds, indicating how long your computer can communicate with the game server. It helps the players to interact in real-time with the ideal latency rate (under 200 ms).

Lower latency in the League of Legends will help the game progress smoothly without internet connection bumps, hence consuming the right data.

Conclusion

Online games are more enjoyable with a great network connection, whether with a WIFI or a mobile hotspot.

However, it is almost impossible to determine the exact amount of data used when playing the League of Legends game. The reasons are because of the above-listed factors.

As a whole, in other to reduce the rapid consumption of data, turn off anti-aliasing, set a low frame-rate cap, set effect and characters to medium, and drop all other visual settings.

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